/*
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 */
package vadung.contragame2d;

/**
 *
 * @author dung.voanh
 */
public final class GLOBAL {
    //Global string
    public static String s_strSplashHint;
    public static String s_strMenuTitle_Stand;
    public static String s_strMenu_NewGame;
    public static String s_strMenu_Option;
    public static String s_strMenu_Exit;
    
    public static String s_strMenu_Confirm_Yes;
    public static String s_strMenu_Confirm_No;

    //Touch event
    public static String s_strMenuTitle_Exit;
    public static int TOUCH_X;
    public static int TOUCH_Y;
    public static boolean IS_TOUCH;
    
    static{
        s_strSplashHint = "Press any key go to Menu game.";
        s_strMenuTitle_Stand = "Main Menu";
        s_strMenu_NewGame = "NEW GAME";
        s_strMenu_Option = "OPTION";
        s_strMenu_Exit  = "EXIT";
        
        s_strMenuTitle_Exit = "Exit Game";
        s_strMenu_Confirm_Yes = "Yes";
        s_strMenu_Confirm_No = "No";
        
        // Touch
        TOUCH_X = 0;
        TOUCH_Y = 0;
        IS_TOUCH = false;
    }
    
    private GLOBAL() {
    }  
    
}
